How to Master Steel Combat

Indie developer Digital Crafter is no stranger to weird and unique fighting games. After all, it’s the studio known for titles like Fight Of Gods (yes, the game where you can witness Jesus Christ fight with Santa Claus). However, Fight Of Steel: Infinity Warrior grants a novelty that may appeal to both new and veteran players: the ability to create a unique fighter.

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Fight Of Steel adds additional layers of strategy to the genre by encouraging players to think about how the fighter they are making fits into the game. Understanding which skills complement each other is vital and unlocks the keys to new tactics. Additionally, matches are much more unpredictable, with a virtually endless possibility of opponents. So how do you get the most out of FoS tools? Keep reading to find out how.


Head to practice mode first

The mechanics and controls of Fight Of Steel are simple. For example, the command inputs for special moves are rudimentary, and you’ll likely recognize ideas and mechanics from other games. Still, it’s worth taking a robot fighter for a ride in training mode so you can understand how to choose a fighting style and swap moves.

Additionally, the practice mode facilitates a lab to build your fighter, giving you the most out of the game. Otherwise, you’ll find yourself jumping through button matches, which isn’t fun.

Complete story mode to unlock challenge mode

After building the ultimate competitor, you should jump into FoS Story Mode. Although this mode basically functions as an arcade mode with dialogue scenes, it will give you a glimpse of the game world. Additionally, playing through the Story mode completes challenges which can unlock new skins.

Still, the most important reason to complete story mode, in our opinion, is to enter challenge mode. Challenge mode is a mission mode that adds elements to the story and level progression mechanics. Starting with a robot from scratch, you’ll earn new parts imbued with stat upgrades and elemental qualities, allowing you to take on tougher opponents. Plus, there’s a ton of replay value here that contains the bulk of FoS’s single-player content.

Learn the Hierarchy of Motion Cancellation

Motion cancellation is an important gameplay element in FoS. Therefore, understanding which moves cancel each other out is key to damaging opponents and achieving victory. Typically, weaker moves are canceled out by higher strength moves, like this:

Light Attack>Heavy Attack>Skill>EX Skill (from different direction)>Super

Additionally, dashes can cancel most moves after hitting and can be canceled by most attacks.

Use Overdrive to relieve pressure and extend combos

Another useful tool at your disposal is Overdrives. Overdrives serve both offensive and defensive purposes. First, activating Overdrive creates a burst effect around you that repel opponents. Second, Overdrive lets you perform EX skills at no additional cost.

You’ll probably want to save your Overdrive until you get stuck in a corner. After all, if your enemy traps you in a wall bounce, you’ll be bombarded with a devastating combo. After relieving the pressure, you can use your free EX skills to cancel into Supers (and since EX skills cost a gauge block, Overdrives are the only way to perform this specific cancellation). In turn, you can organize a punching attack.

So how does the Overdrive Gauge work? First, the Overdrive Gauge is full at the start of the match. Then, after using an Overdrive, the gauge fills up each time your fighter is hit.

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Fight Of Steel offers the rare opportunity to create the fighter of your dreams. For example, you’ll find various moves that mimic iconic attacks from legends of the genre, like Street Fighter, as well as unique skills. However, you can only equip three skill attacks, so choose wisely.

Variety of functions is an important consideration when assembling your moving set. For example, do you have an anti-aircraft attack? How about an effective projectile? Would strong order intake help you? Additionally, you may find certain attack types more suited to your playstyle than others. For example, if grapplers aren’t your cup of tea, you can skip order taking. But avoid compiling skills that all do the same thing. You will be deprived of strategy.

Another key consideration is learning how your skills contribute to combos. For example, do your skills cancel each other out? Or does a skill put your opponent out of range of other attacks? Which skills work as combo starters, and which as enders? You will be ahead of the competition if you can establish a solid flow with your skills.

Tap Confirm to land super combos

While this tip is essential fighting game know-how, it bears repeating: always confirm a hit before activating a super combo. Super combos in FoS are easy to read and block. So if you try to use a super combo alone, it will fail unless your enemy is in the middle of their attack animation.

You can click confirm starting with a light attack, which has the fastest animation and is the safest when blocked. Then, if the attack lands, you can continue into a super combo. However, if your enemy blocks your attack, you must protect yourself before your opponent punishes you.

Hit confirmation is essential for most offensive tactics aside from super combos. Therefore, it will be up to you to practice this skill.

Use wall bounces to juggle opponents and apply pressure

Getting cornered is the most dangerous situation you can find yourself in during a FoS match. This danger is due to the juggling abilities of the wall bouncers. For example, if your opponent bounces you off the wall of the stage, they can knock you back against the wall on the next attack. This volley can only be avoided with an Overdrive. Otherwise, you’ll be stuck in a high or even infinite damage combo.

Luckily, you can use the same advantage when cornering an opponent. So if you manage to bounce your opponent off the wall, take the opportunity to juggle your opponent against the wall. You’ll get an idea of ​​what attacks work well for this tactic as you get more familiar with your fighter. Special skills that knock opponents back are a powerful option. However, even specific heavy attacks can get the job done.

Playing low works well, especially against AI opponents

In fighting games, the cheapest strategies are often the most successful. However, fighting game developers work hard to balance characters and mechanics to avoid cheap gameplay, which makes fighting fairer. Paraphrasing Maximilian Dood, “The goal of combat players is to break the game.” So if you can find ways to exploit the structure of a fighting game, you’d be foolish not to take advantage of it.

Fight Of Steel has plenty of windows for cheap gameplay. For example, a dragon punch, Sho Ten Ken, can be canceled in another Sho Ten Ken. Therefore, you can beat your opponent with a Sho Ten Ken before he has a chance to wake up from the last Sho Ten Ken.

This advice may seem crude, but you will experience the same AI gameplay when playing in single player mode. For example, Attack Mode ɑ bots could trap you mid-air with well-timed Helix Spins. So, spamming your attacks back is fair trade.

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