Monster Hunter Rise: Sunbreak Guide: Tips for Surviving Master Rank
Rise of the Monster Hunter: Sun blockerlast year’s new expansion Rise of the Monster Hunteris certainly a step forward in the difficulty of To go up.
Sunburn introduces Master Rank, a new level of monster that can kill you and your team much more easily than the high rank monsters in the base game. With this jump in difficulty, it can be difficult to adapt to Sunburn — especially if you have since stopped hunting To go upSwitch launched last year.
In this guide, we’ll give you some quick tips and reminders to save you from failing your first hunts by Monster Hunter Rise: Dawn of the Sun.
Don’t forget your hunting ritual
Before starting each hunt, it’s important to visit the Item Box and Tea Shop in the new hub, Elgado Outpost.
In the Item Box, you’ll want to reload Traps, Potions, Antidotes, Explosive Barrels, and any other items you may have used on your last hunt. The easiest way to do this is to set up a loadout with all the items you want. Then simply re-equip your loadout in the item box before each hunt.
At the Tea Shop, be sure to eat a meal with your favorite Dango to increase your health, stamina, and activate all special perks.
Always use your box tools first
At the start of each hunt, when you’re dropped off at camp, you’ll notice a supply box. This is a common box that starts with items you can use for free. First-Aid Med+ Potions are invaluable here, and they’ll keep you from burning through your own stash of Mega Potions. Likewise, the EZ Ration will allow you to restore your stamina without having to eat your own food.
Keep in mind that these items are limited per hunt and shared between hunters. If you are alone, take and use as much as you want. But if you’re hunting with a friend, be sure to share.
Keep your Wirebugs to yourself
Wirebugs in Rise of the Monster Hunter and Sunburn are useful for moving around the map and reaching high places. But in battle, they are good at using Silkbind special moves and saving you from danger.
With the increased difficulty of Sunburn, it is important not to overwork yourself. Try to always detect a third temporary Wirebug in the field. And be sure to keep at least one Wirebug at all times to help you catch up mid-air or dodge a devastating attack.
Take The Five Minutes To Maximize Your Health With Endemic Life
One of the most tedious aspects of Rise of the Monster Hunter – and Sunburn by extension – is the need to run a pattern around the map to replenish your health and stamina by collecting birds of different colors. In high rank To go up hunts, getting your health and stamina to max was a nice touch. But in Sunburn it’s basically mandatory.
Monsters can kill you with a single hit or combo in Sunburn, depending on your armor and perks. So if you want to avoid failing quests, it’s best to take a few minutes to roam the map and fill up your health bar before diving into a hunt.
Just wait for new mobs if you’re struggling
The same Wyvern riding rules of Rise of the Monster Hunter apply for Sunburn. This means that other hunting monsters (not your primary target) are easy to put into a driving state – at least for the first time on every hunt.
Unhunted monsters tend to rotate every 20 minutes or so, which you can use to your advantage. If you run out of faints in a hunt and are also approaching the 20 minute mark, let the monsters rotate and Wyvern Ride their replacements to help you finish off your target monster.
Wyvern Riding is generally safe and deals massive damage to your target monster, so it’s a simple and effective way to end a hunt.
Trap your target instead of killing it
Monsters tend to rage in their death throws, which makes it quite easy to fail a hunt in the last few minutes. So instead of risking that, wait for the blue skull to appear under your monster’s profile (your Palico will also tell you the monster is ready to be captured with a cat-based pun), and capture it at the place. Just drop a Shock or Pit Trap, wait for the monster to fall victim to it, then put it out with two Tranq Bombs.
Note that some monsters, like Elder Dragons, cannot be captured.
Use the environment to your advantage
Monster Hunter Rise: Dawn of the Sun adds powerful wildlife to its environments, and you can use them to help take down Master Rank monsters.
There are squids, for example, which will damage your target monster if they get too close. You can use the new Spider Marionette to lure your monster into a wall or building. Starburst bugs now hang around the side of cliffs and act as an alternate target you can ride mobs into for big explosions. Slicecrabs – my favorite new addition – are small turrets that hang from walls and shoot stunned or trapped monsters.
If you pay attention to your surroundings and memorize the locations of certain creatures, you can help deal extra damage.
Go back and farm a monster you know you can kill
If you’re stuck on a boss monster that’s preventing you from leveling up your Master Rank, go back and farm a creature you know you can handle. By doing this, you can collect lots of coins and build a powerful new weapon or armor to use against the beast that’s giving you trouble.
While you should just pick the monster you like the most to fight (or find the easiest), you can make things even easier on yourself by farming a monster of the opposite element to the one you’re stuck on. Then the weapon you build should be able to exploit the weakness of the monster that stands in your way.